SWORDTALE
At the start of 2018 I built a vertical slice for a narrative design project. I designed a 60 second gameplay path which leads through a cave and to a sunny horizon scene.
![Swordtale_Progress_1.PNG](https://static.wixstatic.com/media/f9e557_57d06c6409ae42fe999ecfe14aa38df2~mv2.png/v1/fill/w_966,h_543,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/Swordtale_Progress_1_PNG.png)
![Swordtale_Progress_2.PNG](https://static.wixstatic.com/media/f9e557_3e15f9d1821a4acfbb2fef2ea394754e~mv2.png/v1/fill/w_966,h_543,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/Swordtale_Progress_2_PNG.png)
TIMEBOMB
Multiplayer Party Brawler 2018
Made in Unity - Solo - Programming Unit
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Programmed player mechanics, game management and scoring system
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GRAVITY BLOB
Mini Physics Based Coding Project
Made in by me in Unity during a programming unit.
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Created a procedural generation system for placing items around the level
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Physics based player interaction with objects
PARK ATTENDANT
Character Concept to Animated Model 2016
Made in Blender
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My first 3D modelling project. Concepts, mesh, unwrap, texturing and rigging all done by me
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![Park Attendant](https://static.wixstatic.com/media/f9e557_c3ea4166055b46748fb115963f7b9cf5f002.jpg/v1/fill/w_948,h_533,enc_auto/file.jpeg 1x, https://static.wixstatic.com/media/f9e557_c3ea4166055b46748fb115963f7b9cf5f002.jpg/v1/fill/w_1896,h_1067,enc_auto/file.jpeg 2x, https://static.wixstatic.com/media/f9e557_c3ea4166055b46748fb115963f7b9cf5f002.jpg/v1/fill/w_2844,h_1600,enc_auto/file.jpeg 3x)
CORRUPTED KNIGHT
Character Concept to Animated Model  2017
Made in Blender, Hand Drawn Textures made in Photoshop
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Concepts, mesh, unwrap, texturing and rigging all done by me
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![Knight](https://i.ytimg.com/vi/8rXWM9M3Jbs/maxresdefault.jpg)