top of page


SWORDTALE

At the start of 2018 I built a vertical slice for a narrative design project. I designed a 60 second gameplay path which leads through a cave and to a sunny horizon scene.

Swordtale_Progress_1.PNG
Swordtale_Progress_2.PNG
Solo Projects: Gallery

TIMEBOMB

Multiplayer Party Brawler 2018

Made in Unity - Solo - Programming Unit

​

  • Programmed player mechanics, game management and scoring system

​

GRAVITY BLOB

Mini Physics Based Coding Project

Made in by me in Unity during a programming unit.

 

  •  Created a procedural generation system for placing items around the level

  • Physics based player interaction with objects

Solo Projects: Gallery

PARK ATTENDANT

Character Concept to Animated Model 2016

Made in Blender

​

My first 3D modelling project. Concepts, mesh, unwrap, texturing and rigging all done by me

attendant1.PNG
attendant5.PNG
attendant2.PNG
attendant4.PNG
image.png
Solo Projects: Gallery
Park Attendant
Watch Now

CORRUPTED KNIGHT

Character Concept to Animated Model  2017

Made in Blender, Hand Drawn Textures made in Photoshop

​

Concepts, mesh, unwrap, texturing and rigging all done by me

Knight1.PNG
Knight2.PNG
Knight3.PNG
Solo Projects: Gallery
Knight
Watch Now
  • twitter
  • tumblr

©2019 by James Kemeny. Proudly created with Wix.com

bottom of page